FRONTLINES Roblox FRONTLINES Skills Tier List
Which skill slots deserve Credits first in 7v7 modes.
Skills in FRONTLINES occupy three slots with role restrictions — you cannot jam every powerful perk into one column. This tier list complements skills and loadouts and the weapons tier list.
How to read skill tiers
We rank by flexibility across Team Deathmatch, Kill Confirmed, Domination, and King of the Hill. A skill that only shines on one cheese strat ranks lower for general players.
S-tier flexible picks
- Information skills that reveal pressure directions
- Survival tools that forgive one positioning mistake on hills
- Reload or handling passives that stack with aggressive SMGs
Exact in-game names vary with unlock trees; prioritize anything that reduces dead time between gunfights.
A-tier situational stars
- Explosion resistance when grenades dominate a map
- Movement assists for rotates on large canyon spaces
- Objective-centric buffs for Domination stacks
Use these when Maps and Modes says the lobby will turtle a point.
B-tier learner defaults
Starter skills are fine through Getting Started. Replace them only after you understand deaths — do not spend Credits chasing every shiny unlock from Level Up and Credits.
C-tier traps
- Overlapping passives that do not stack meaningfully
- Skills that fight your gun choice (slow heavies with already slow snipers)
- Novelty picks you forget to activate
Loadout recipes
| Role | Skill focus |
|---|---|
| Entry fragger | Handling + aggression |
| Anchor | Survival + info |
| Objective carrier | Survival + rotate tools |
Confirm slot legality in the loadout UI — the game enforces column rules.
Related pages
- Skills and loadouts
- Attachments tier list
- Controls
- Updates for perk changes
Column synergy examples
Entry column stack: handling passive + aggression tool + one survival escape. You peek Factory doors, trade one kill, and live to reload behind cover. Works with Nightwing or AS VAL from primary weapons.
Anchor column stack: survival + information + handling. You hold Domination points, call pressure in chat, and survive grenade cycles. Pairs with M4 or MP5 mid kits.
Sniper column stack: survival + information + minimal aggression. You hold Launch Canyon lanes, rotate when flanked, and never wide-swing CQB with The Fix equipped.
Illegal combos gray out — respect the UI instead of guessing.
Mode-weighted rankings
| Mode | Skills that rise | Skills that fall |
|---|---|---|
| TDM | Handling, aggression | Pure objective buffs |
| Kill Confirmed | Movement, survival on confirms | Slow anchor tools |
| Domination | Survival, grenade resistance | Gimmick one-life perks |
| King of the Hill | Survival, rotate speed | Slow reload passives alone |
Credits efficiency
Buy flexible S-tier picks before C-tier novelty. Starter skills from Getting Started suffice until you can name your death cause. Pair spending with Level Up and Credits and the credits calculator. Codes will not fund skills — codes hub is empty.
Domination and KOTH skill priorities
Objective modes reward survival and rotate tools over pure frag perks. If your team keeps losing hills, ask whether your skill column helps you live through nade cycles — not whether you have the flashiest damage buff. Entry skills shine when someone must break a stack; anchors win when time on point matters more than K/D.
Skill vs attachment spending
When Credits are tight, finish horizontal control on your primary before buying a third skill you will forget to activate. Attachments change every bullet; skills change decision windows. Use the attachments tier list and credits calculator together.
Fair play reminder
No skill detects wallhacks. Use /votekick [player] [reason] from Votekick and Hackers and keep your client clean per scripts warnings.
Skills amplify fundamentals; they do not replace crosshair placement.
Frequently Asked Questions
Quick answers for FRONTLINES operators.
How many skill slots exist?
Three slots with restrictions. Details in skills and loadouts.
Should I unlock all skills?
No. Buy flexible S/A picks first using credits planning.
Do skills matter in TDM?
Less than in Domination or KOTH, but handling passives still help.
Where is the weapons ranking?
See the weapons tier list.
Can skills detect cheaters?
No. Use votekick guidance instead.